All of those skills come into play for effective and popular games, but are also important skills for anyone in any job.
Games also include history, so there is an element of that taught in the program, as well. While many games involving battle, fighting and searching have an element of history, Platt cites a real-life history-based game created by Bob De Schutter, the C. Michael Armstrong Associate Professor of Applied Game Design. De Schutter, who joined Miami in 2013, received Miami’s Junior Faculty Scholar Award for sustained excellence in business, education and social sciences in 2018.
His game, Brukel, is a digital interactive game which won a gold medal at the International Serious Play Awards 2019 last June. It was recognized in the category “games for good,” designed for use in educational settings.
“Bob spent hours interviewing his grandmother about her experiences in Belgium in World War II about the drama around her house with the Nazis,” Platt said. “He built the game and you even hear her voice. You learn history through a graphic element. It’s a gorgeous, gorgeous game. It won a ton of awards. It’s a rare game. There is not a shooter. You do not kill anyone. As you move through the game, you understand what her life was like.”